My name is Dax Pandhi. I’m the founder of
QuadSpinner, where I have created software such as Gaea, GeoGlyph, and Helios.
I’m also the founding trustee and director of the
Mahim Pandhi Wildlife Foundation, where I head the
DesertCrocs research project among others.
I live on the “desert island” of Kutch, where I spend all of my free time
chasing crocodiles.
I occasionally speak at conventions, events, and schools (
SIGGRAPH,
EUE,
Mundos Digitales, Harvard). I have previously taught environment design. You can find most of my public learning material on QuadSpinner’s
YouTube channel. My last book was
Realism in Vue , was very well received and is now
available for free on GitHub.
A long time ago, I used to be an environment artist for films and games, including
Battlestar Galactica: Blood + Chrome,
Call of Duty: Ghosts, a cancelled
God of War title, among others. These days, I’m more than happy to see talented artists use the tech we create at QuadSpinner to make environments for games like
Doom,
Halo,
Star Wars Jedi Fallen Order,
Shadow of War, among many others.
I’m currently dividing my time between the leading the Gaea dev team spread across 3 continents, and wildlife conservation efforts.
You can
follow me on Instagram to see what I’m up to these days.